70 static inline double shoot();
72 static inline double shoot(
double mean,
double stdDev );
75 double mean=0.0,
double stdDev=1.0 );
83 double mean,
double stdDev );
88 double* vect,
double mean=0.0,
96 inline double fire (
double mean,
double stdDev );
100 double mean,
double stdDev );
107 std::ostream &
put ( std::ostream & os )
const;
108 std::istream &
get ( std::istream & is );
125#ifdef ENABLE_BACKWARDS_COMPATIBILITY
127using namespace CLHEP;
HepRandomEngine & engine()
static std::string distributionName()
static void shootArray(const int size, double *vect, double mean=0.0, double stdDev=1.0)
std::ostream & put(std::ostream &os) const
static void shootArray(HepRandomEngine *anotherEngine, const int size, double *vect, double mean=0.0, double stdDev=1.0)
void fireArray(const int size, double *vect)
virtual double operator()()
RandGaussT(HepRandomEngine &anEngine, double mean=0.0, double stdDev=1.0)
virtual double operator()(double mean, double stdDev)
std::istream & get(std::istream &is)
void fireArray(const int size, double *vect, double mean, double stdDev)